Call of Duty Black Ops 6 Zombie Weapons Guide Part 1
Call Of Duty Black Ops 6

Call of Duty Black Ops 6 Zombie Weapons Guide Part 1

Black Ops 6 marks the return of round-primarily based zombies, proposing two expertly crafted maps at launch with even more to come back at some point in diverse seasons. Players diving into Black Ops 6 Zombie Weapons will experience hours of content, such as enticing essential Easter Egg quests, terrifying enemies to stand, and quite a few guns to check at the undead.

The COD Zombies weapon guide includes an arsenal of guns that gamers can add to their loadouts and various Wonder Weapons that may be crafted or received through the Mystery Box. While a player’s weapon desire, in the long run, comes all the way down to non-public preference, some alternatives are simply higher than others. Here are the 5 BEST weapons currently to be had to apply in Black Ops 6 Zombies.

XM4

First up in the COD Zombies Weapon Guide is the XM4, the base assault rifle that all gamers have to enter from level 4. While no longer the toughest-hitting weapon on this listing, the XM4 boasts a respectable hearth fee and exact damage consistent with the shot, resulting in a strong TTK that could deliver players via most of the early rounds. It additionally offers reliable dealing with and mobility, making it a good trendy-difficulty weapon to bear while gamers are first leveling up.

Though the XM4 doesn’t provide any unique residences as soon as Pack-a-Punched, it does gain a nice harm increase that, again partnered with its speedy heart rate, makes it a sturdy desire for focused on zombie trains while aiming for vital kills. The XM4 is also noticeably versatile with attachments, allowing it to be built for each speed and dealing with, or for high mag capacity and damage.


SVD

The SVD is a stable weapon all through the first 13 rounds or so in Black Ops 6 Zombie Weapons, dealing vast essential damage whilst aimed at the head and gaming a fast fire charge. As a way as Sniper Rifles move, it isn’t precisely a bad desire by any means, but Sniper Rifles of their base shape are frequently underwhelming, no longer quite retaining a candle to some of the latter options on this list. However, throw the SVD into the Pack-a-Punch machine, and it gains incredible characteristics that make it more similar to a shotgun.

Once packed, the SVD transforms into a weapon that, whilst fired, shoots out a good spread of pellets, just like weapons within the Shotgun class. It keeps its semi-auto hearth mode, giving players a weapon similar to the ASG-89. Unlike the ASG-89, a Pack-a-Punched SVD’s pellets tighten up notably when aiming down points of interest, nearly taking the shape of a slug round and dealing large harm to even the toughest elite enemies. This provides gamers with a flexible weapon, one that is most effective simply held back via its heavy reliance on accuracy.

LR 7.62

A sniper can also, to begin with, be the final weapon on a player’s mind on the subject of zombies. However, as established by way of the SVD, they may be feasible options. Just like the SVD, the LR 7.62, in its base form, can game gamers via the preliminary rounds, keeping decent damage until it fast drops off as soon as rounds hit the double digits. Throw this weapon into the Pack-a-Punch gadget, but gamers may also locate themselves wielding one of the most effective weapons in the game.

Once upgraded on the Pack-a-Punch machine, the LR 7.62 becomes an explosive sniper rifle, doling out a ton of damage to clusters of zombies. The harm output of every shot can reach quite excessive numbers, efficiently doing away with Manglers and making brief paintings of trains of zombies, even growing crawlers. Though the fire charge is typically pretty gradual without the Rapid Fire Mod, the LR 7.62 is an extraordinary weapon to take into the excessive rounds of each Terminus and Liberty Falls.


GS45

Following the COD Zombies Weapon Guide, LR 7.62 is the GS45, a substitute unremarkable weapon that, at first glance, can also look like the most underwhelming choice for zombies. In its base shape, the weapon deals pretty mediocre harm, simplest capable of bringing gamers through the primary few rounds before becoming completely obsolete. However, like different guns on this listing, this modification is as soon as gamers pack a punch.

Once packed, the GS45 will become the Sally, a weapon that lovers will apprehend if they have played previous Call of Duty Zombies studies. Like the LR 7.62, this model of the GS45 is outfitted with explosive ammunition, laying waste to any enemies in its route. Although it doesn’t deal with critical harm, the general harm is pretty excessive, specifically while upgraded in rarity and Pack-a-Punched similarly. If gamers equip the Akimbo Stock, they can make the weapon even more effective by transforming it into the Mustang and Sally when Pack-a-Punched, doubling the explosive damage they could unleash.

ASG-89

In its base form, the ASG-89 is quite powerful for a shotgun, boasting excessive harm and a semi-auto fire mode that can without difficulty deliver players through the early rounds. It’s a solid weapon, best for firing from the hip and dispatching hordes of zombies in the early game. However, its damage range is confined, as expected from a Shotgun, and its effectiveness quickly falls off as players develop to higher rounds.

Once packed, however, the ASG-89 will become much more potent for the later rounds. Upgraded, the ASG-89 profits a tighter pellet spread that frequently outcomes in extra regular damage, together with a bit more versatility at range. Overall harm is likewise more suitable, giving gamers a dependable weapon for each preferred zombie and elite zombie. Though gamers can also nonetheless tend to fire from the hip, the tighter pellet unfold makes it beneficial to goal extra appropriately for even higher outcomes.

Conclusion

Like in previous games, the Ray Gun isn’t most effective for Black Ops 6 Zombie Weapons list for taking down regular zombies and elite enemies like Manglers; however, it additionally works properly for developing crawlers in high rounds by shooting at zombies’ feet. This tactic can offer gamers respiration room to complete the main Easter Egg quests at Liberty Falls and Terminus. However, the use of the Ray Gun up close is volatile, as players will also take splash damage until they have PHD Flopper prepared.

 When combined with PHD Flopper, the Ray Gun turns into a powerful tool, allowing players to securely shoot at their feet if swarmed, correctly saving themselves while cornered.


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