When developing Astro Bot, it was clear that the team behind the game wanted to prioritize quality, which can be seen in the constantly strong design put into every single level in Astro Bot. Instead of fastening on packing as numerous situations in Astro Bot as possible, each world of the game is filled to the brim with fantastic situations for you to cut and explore to your heart’s content. But out of all the amazing gameplay in each of these situations, which level in the Astro bot is the best?
Astro Bot Levels and Astro Bot Challenges
There are 8 Astro Bot Levels and Astro Bot Challenges given below:
Downsize Surprise
You will want to keep coming back to? Downsize Surprise may be the worst casualty of only getting one position to itself: the mouse shrinks power-up that stars in Downsize Surprise. As soon as you get the capability to shrink and grow on command, the position is throwing unique hassles and disquisition openings at Astro. There is a commodity so painlessly fascinating about getting to shrink and see a more detailed interpretation of the same position, and the lack of any boundaries on where you can shrink makes this a position that’s packed full of details and fascinating surprises.
Luna Sola
Occasionally the simplest generalities can be the most effective, and that’s true for Luna Sola, which focuses on using buttons to switch between day and night, each time rotating the whole position 90 degrees in one direction. The position is designed with this gimmick in mind, and it makes for a unique approach to disquisition, leading to some satisfying discoveries. While the position uses jejune theming, it’s one of the more complex situations in the game, befitting its late-game status.
SlowMo Casino
The time-slow capability gets to be the star in many different situations throughout Astro Bot, but where it’s arguably used the most is in its debut in Slo-Mo Casino. Slow Mo Casino is always bright and varied, and this bone. Is no exception, and all of its secrets are cleverly hidden. The slow stir capability is at its most stylish then, with it being useful for platforming in creative ways but also against certain adversaries that can only be beaten if you use it. This is likely one position where you will not be suitable to find everything the first time, so be prepared to find yourself back in this summerhouse to comb for secrets.
AZ Tech Trail
Az-Tech Trail is one of the strongest situations in the foremost world of Astro Bot for how important variety it throws at you, with a strong combination of combat and platforming to keep you on your toes. The frog punching gloves are used creatively as a tool to give you redundant range but also for swinging around and pulling on certain objects. While it’s nowhere near as grueling as some of the after situations, it’s surely one of the first proper skill checks in the game.
Trunk of Funk
After starting the position with a fascinating open area to explore the grassy plain and find secrets, Trunk of Funk picks up the pace once you eventually decide to water-soak the massive seed. It sprouts into a gargantuan singing tree that you will need to gauge to reach the end. This position introduces and creatively implements the giant stink capability that lets you produce platforms out of different liquids the pack sucks in. This makes the platforming to the top of the tree as thoughtful as it’s fun.
Bathhouse Battle
Another position that takes full advantage of a one-off powerover is Bathhouse Battle, which is the only position in the game that focuses wholly on the sponger’s capability. Indeed, before getting the power-up, the design of the position is awful, themed after a bathhouse and lit beautifully in the evening. This is also varied by the chaos you can produce when stamping around as the giant spongerAstro. The capability is used creatively, making you feel important as you use it, but not overpowered since there are clear sins, and you will need to use your water force strategically.
Orbital Blitz
A strength of after situations in 3D platformers like Astro Bot is that they can start to pull out all the stops and not have to hold back on difficulty, but occasionally this difficulty can overshadow the fun of the situation. This is why Orbital Blitz is similar to a great position.
Swimming penguine
One slight strike of Astro Bot is that some power-ups are unfortunately underutilized, with many only featured in a couple of situations. An illustration of this is the swimming penguin capability, which features heavily in washing Under. This position from the game’s fourth world gives you a short starting section to get comfortable using this power and also presents you with a wide open area to swim through and discover collectibles. With nearly no set order to attack the position in, freeing the giant starfish can be done still if you like, and chancing all of the retired secrets is a joy swimming around with the penguin.
Endnote
By knowing more about Astro Bot Levels and Astro Bot challenges, you can easily cross them and know about the core of the level.